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  • Introduction
  • Motivation
  • In Depth
    • Making Sound
    • Virtual File System
    • Sample Accurate Rendering
    • Understanding Keys
    • Using Refs
    • Native Integrations
    • Custom Native Nodes
    • Distortion, Saturation, and Wave Shaping
    • Envelope Generators
    • Web MIDI
    • @elemaudio/core
    • @elemaudio/offline-renderer
    • @elemaudio/web-renderer
  • Playground API
    • Math
    • el.accum
    • el.adsr
    • el.allpass
    • el.bandpass
    • el.biquad
    • el.blepsaw
    • el.blepsquare
    • el.bleptriangle
    • el.capture
    • el.compress
    • el.const
    • el.convolve
    • el.counter
    • el.cycle
    • el.db2gain
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    • el.delay
    • el.df11
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    • el.maxhold
    • el.meter
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    • el.mm1p
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    • el.noise
    • el.notch
    • el.peak
    • el.phasor
    • el.pink
    • el.pinknoise
    • el.pole
    • el.prewarp
    • el.rand
    • el.sample
    • el.sampleseq
    • el.saw
    • el.scope
    • el.sdelay
    • el.select
    • el.seq
    • el.seq2
    • el.skcompress
    • el.sm
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    • el.snapshot
    • el.sparseq
    • el.sparseq2
    • el.sphasor
    • el.square
    • el.sr
    • el.svf
    • el.svfshelf
    • el.table
    • el.tapIn
    • el.tapOut
    • el.tau2pole
    • el.time
    • el.train
    • el.triangle
    • el.z
    • el.zero

On This Page

  • Props
Docs
Reference
el.convolve

el.convolve([props], x)

:::info Only available in the WASM-based renderers (web-renderer, offline-renderer). You may extend the runtime in your own integration with a similar processor if you like, but it is not provided by default. :::

A convolution node which reads an impulse response from the virtual file system and convolves it with the input signal x.

Props

NameDefaultTypeDescription
path''StringThe name of the IR buffer in the VFS
el.constel.counter

MIT 2024 © Nick Thompson